Case Study

AniGuess

Anime frame guessing game with a dynamic blur timer.

Next.js
TypeScript
React
Jikan API

Highlights

Fetches random anime artwork using the Jikan API and turns each image into a timed multiple-choice round.

Uses a progressive blur effect that clears as the countdown approaches zero, rewarding faster recognition.

Tracks per-round outcomes and final score so players can replay runs and improve over time.

At a glance

Status
In progress / playable prototype
Timeline
Autumn 2025
Role
End-to-end design and implementation

How to adapt

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